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https://github.com/teverse/teverse
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626d75f0e1
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652
apiDump.json
652
apiDump.json
File diff suppressed because it is too large
Load Diff
@ -26,7 +26,7 @@ local tabs = {
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{"Settings", "fa:s-cog", function ()
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{"Settings", "fa:s-cog", function ()
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shared.windows.settings.visible = not shared.windows.settings.visible
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shared.windows.settings.visible = not shared.windows.settings.visible
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end},
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end},
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{"Test", "fa:s-satellite-dish", function ()
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{"Test", "fa:s-play-circle", function ()
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if not shared.workshop.gameFilePath or shared.workshop.gameFilePath == "" then
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if not shared.workshop.gameFilePath or shared.workshop.gameFilePath == "" then
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ui.prompt("Please save this game before testing.")
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ui.prompt("Please save this game before testing.")
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else
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else
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@ -76,7 +76,7 @@ return {
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-- if closable is true OR a function, a close button will appear in the title bar.
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-- if closable is true OR a function, a close button will appear in the title bar.
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-- when clicked, if closable is a function, it is fired after hiding the window.
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-- when clicked, if closable is a function, it is fired after hiding the window.
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window = function(parent, title, size, position, dockable, closable)
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window = function(parent, title, size, position, dockable, closable, dragable)
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local container = create("guiFrame", parent, {
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local container = create("guiFrame", parent, {
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size = size,
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size = size,
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name = title,
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name = title,
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@ -102,6 +102,7 @@ return {
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}, themer.types.primary)
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}, themer.types.primary)
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titleBar:mouseLeftPressed(function ()
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titleBar:mouseLeftPressed(function ()
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if dragable == false then return end -- Backwards compatibility
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dock.beginWindowDrag(container, not dockable)
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dock.beginWindowDrag(container, not dockable)
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end)
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end)
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