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7 Commits

Author SHA1 Message Date
c66a2e37d6 revert file modes (#50) 2019-11-03 21:38:07 +00:00
Jay
9889a3f19f Add hand tool drag to history 2019-11-03 21:37:07 +00:00
Jay
d398e1f7ff make icons 24 pixel so scaling isnt applied 2019-11-03 21:29:04 +00:00
teverse
f4b85012ae
Revert "Revert "Window and Topbar Changes (#46)" (#48)" (#49)
This reverts commit 415a69992eedf4c70e5fad88367fe1bc6614364b.
2019-11-03 21:20:03 +00:00
teverse
415a69992e
Revert "Window and Topbar Changes (#46)" (#48)
This reverts commit e4e30ca15486209f157cb87236843cdafcb8471c.
2019-11-03 21:16:30 +00:00
c1f074d0b3 hold shift for slow camera movement (#47) 2019-11-03 21:10:31 +00:00
Peter-Crawley
e4e30ca154 Window and Topbar Changes (#46)
* fix

* fix

* Topbar Menu Changes

* Add borders to windows so we can tell the difference.

* Fix the topbar of docked windows
2019-11-03 21:10:02 +00:00
8 changed files with 75 additions and 55 deletions

View File

@ -116,22 +116,25 @@ local function endAction()
v:disconnect()
end
eventListeners = {}
-- if nothing changed dont create an action
if count(changes) > 0 or #destroyedObjects > 0 or #newObjects > 0 then
pointer = pointer + 1
if pointer >= limit then
actions[pointer - limit] = nil
end
pointer = pointer + 1
if pointer >= limit then
actions[pointer - limit] = nil
actions[pointer] = {os.time(), actionName, changes, destroyedObjects, newObjects}
changes = {}
destroyedObjects = {}
newObjects = {}
if type(callback) == "function" then
callback()
end
end
actions[pointer] = {os.time(), actionName, changes, destroyedObjects, newObjects}
changes = {}
destroyedObjects = {}
newObjects = {}
actionInProgress = false
if type(callback) == "function" then
callback()
end
end
local function undo()

View File

@ -3,7 +3,8 @@
local cameraController = {
zoomStep = 3,
rotateStep = 0.003,
moveStep = 0.5
moveStep = 0.5,
slow = 0.3
}
cameraController.camera = workspace.camera
@ -56,7 +57,7 @@ engine.input:keyPressed(function( inputObj )
for key, vector in pairs(cameraController.cameraKeyArray) do
-- check this key is pressed (still)
if engine.input:isKeyDown(key) then
cameraPos = cameraPos + (cameraController.camera.rotation * vector * cameraController.moveStep)
cameraPos = cameraPos + (cameraController.camera.rotation * vector * cameraController.moveStep) * (engine.input:isKeyDown(enums.key.leftShift) and cameraController.slow or 1)
end
end

View File

@ -6,6 +6,7 @@ local toolDesc = ""
local toolIcon = "fa:s-hand-pointer"
local selection = require("tevgit:workshop/controllers/core/selection.lua")
local history = require("tevgit:workshop/controllers/core/history.lua")
local clickEvent = nil
@ -42,6 +43,9 @@ return {
for _,v in pairs(selection.selection) do
offsets[v] = v.position - centre
end
-- tell history to monitor changes we make to selected items
history.beginAction(selection.selection, "Hand tool drag")
while engine.input:isMouseButtonDown(enums.mouseButton.left) do
-- fire a ray, exclude selected items.
@ -56,8 +60,9 @@ return {
end
wait()
end
history.endAction()
print("Centre:", centre, "MouseOffset:", mouseOffset)
else
-- user clicked an unselected object, let's select it
if engine.input:isKeyDown(enums.key.leftShift) then

View File

@ -45,8 +45,8 @@ for toolName, options in pairs(tools) do
local newTabBtn = ui.create("guiTextBox", toolBar, {
text = toolName,
position = guiCoord(0, 5, 0, currentY),
size = guiCoord(0, 22, 0, 22),
position = guiCoord(0, 4, 0, currentY),
size = guiCoord(0, 24, 0, 24),
hoverCursor = "fa:s-hand-pointer"
}, "primaryText")

View File

@ -16,12 +16,16 @@ local tabs = {
{"Properties", "fa:s-clipboard-list", function ()
shared.windows.propertyEditor.visible = not shared.windows.propertyEditor.visible
end},
{"Settings", "fa:s-cog", function ()
shared.windows.settings.visible = not shared.windows.settings.visible
{"Hierarchy", "fa:s-align-left", function ()
shared.windows.hierarchy.visible = not shared.windows.hierarchy.visible
end},
{"History", "fa:s-history", function ()
shared.windows.history.visible = not shared.windows.history.visible
end}
end},
{"Seperator"},
{"Settings", "fa:s-cog", function ()
shared.windows.settings.visible = not shared.windows.settings.visible
end},
}
}

View File

@ -3,10 +3,10 @@ local themer = require("tevgit:workshop/controllers/ui/core/themer.lua")
local controller = {}
function roundToMultiple(number, multiple)
if multiple == 0 then
return number
if multiple == 0 then
return number
end
return ((number % multiple) > multiple/2) and number + multiple - number%multiple or number - number%multiple
end
@ -39,31 +39,35 @@ controller.setupDocks = function ()
controller.docks = {
engine.construct("guiFrame", shared.workshop.interface, {
name = "_dockTop",
size = guiCoord(1, -500, 0, 250 - 72),
position = guiCoord(250, 0, 0, 72),
size = guiCoord(1, -500, 0, 250 - 76),
position = guiCoord(250, 0, 0, 76),
backgroundAlpha = 0,
handleEvents = false
handleEvents = false,
cropChildren = false,
}),
engine.construct("guiFrame", shared.workshop.interface, {
name = "_dockLeft",
size = guiCoord(0, 250, 1, -72),
position = guiCoord(0, 0, 0, 72),
size = guiCoord(0, 250, 1, -76),
position = guiCoord(0, 0, 0, 76),
backgroundAlpha = 0,
handleEvents = false
handleEvents = false,
cropChildren = false,
}),
engine.construct("guiFrame", shared.workshop.interface, {
name = "_dockBottom",
size = guiCoord(1, -500, 0, 250),
position = guiCoord(0, 250, 1, -250),
backgroundAlpha = 0,
handleEvents = false
handleEvents = false,
cropChildren = false,
}),
engine.construct("guiFrame", shared.workshop.interface, {
name = "_dockRight",
size = guiCoord(0, 250, 1, -72),
position = guiCoord(1, -250, 0, 72),
size = guiCoord(0, 250, 1, -76),
position = guiCoord(1, -250, 0, 76),
backgroundAlpha = 0,
handleEvents = false
handleEvents = false,
cropChildren = false,
})
}
end
@ -242,11 +246,11 @@ controller.beginWindowDrag = function(window, dontDock)
if not dontDock then
for _,dock in pairs(controller.docks) do
-- the user's cursor is in this dock.
if mPos.x > dock.absolutePosition.x and
mPos.x < dock.absolutePosition.x + dock.absoluteSize.x and
mPos.y > dock.absolutePosition.y and
mPos.y < dock.absolutePosition.y + dock.absoluteSize.y then
if mPos.x > dock.absolutePosition.x and
mPos.x < dock.absolutePosition.x + dock.absoluteSize.x and
mPos.y > dock.absolutePosition.y and
mPos.y < dock.absolutePosition.y + dock.absoluteSize.y then
local perWindow = 1 / (#dock.children + 1)
local perWindowSize = perWindow * dock.absoluteSize
local isVertical = dock.absoluteSize.y > dock.absoluteSize.x

View File

@ -7,8 +7,8 @@ local dock = require("tevgit:workshop/controllers/ui/core/dock.lua")
local shared = require("tevgit:workshop/controllers/shared.lua")
local create = function(className, parent, properties, style)
if not parent then
parent = shared.workshop.interface
if not parent then
parent = shared.workshop.interface
end
local gui = engine.construct(className, parent, properties)
@ -43,7 +43,7 @@ return {
tooltip:destroy()
end)
wait(delay)
wait(delay)
if tooltip and tooltip.alive then
tooltip.visible = true
end
@ -73,7 +73,7 @@ return {
return btn
end,
-- if closable is true OR a function, a close button will appear in the title bar.
-- when clicked, if closable is a function, it is fired after hiding the window.
window = function(parent, title, size, position, dockable, closable)
@ -81,7 +81,10 @@ return {
size = size,
name = title,
position = position,
cropChildren = false
cropChildren = false,
borderColour = colour:fromRGB(55, 59, 64),
borderWidth = 2,
borderAlpha = 1,
}, themer.types.background)
container:on("changed", function (property, value)
@ -89,7 +92,7 @@ return {
dock.undock(container) -- just in case
end
end)
local titleBar = create("guiFrame", container, {
name = "titleBar",
position = guiCoord(0, 0, 0, -4),
@ -101,7 +104,7 @@ return {
titleBar:mouseLeftPressed(function ()
dock.beginWindowDrag(container, not dockable)
end)
-- create this to hide radius on bottom of titlebar
create("guiFrame", titleBar, {
size = guiCoord(1, 0, 0, 3),
@ -132,15 +135,15 @@ return {
end
end)
end
local content = engine.construct("guiFrame", container, {
name = "content",
backgroundAlpha = 0,
size = guiCoord(1, -12, 1, -27),
position = guiCoord(0, 3, 0, 24),
cropChildren = false
cropChildren = false,
})
return container
end,
@ -194,7 +197,7 @@ return {
local textDimensions = text.textDimensions
container.size = guiCoord(0, textDimensions.x + 20, 0, textDimensions.y + 20)
container.position = guiCoord(0.5, -(textDimensions.x + 20)/2, 0.5, -(textDimensions.y + 20)/2)
local continue = create("guiTextBox", content, {
size = guiCoord(0, textDimensions.x + 20, 0, 40),
position = guiCoord(0.5, -(textDimensions.x + 20)/2, 0.5, (textDimensions.y/2 + 5)),
@ -212,7 +215,7 @@ return {
content:destroy()
return true
else
continue:once("mouseLeftPressed", function()
continue:once("mouseLeftPressed", function()
if type(callback) == "function" then
callback()
end
@ -220,4 +223,4 @@ return {
end)
end
end
}
}

View File

@ -46,7 +46,7 @@ return function( workshop )
})
emergencyReload:mouseLeftPressed(function()
shared.workshop:reloadCreate()
shared.workshop:reloadCreate()
end)
end
@ -68,7 +68,7 @@ return function( workshop )
-- Okay now we can load remote files whilst the user is looking at a loading screen.
shared.controllers.env = require("tevgit:workshop/controllers/environment/main.lua")
shared.controllers.history = require("tevgit:workshop/controllers/core/history.lua")
-- Create the Teverse interface
@ -84,5 +84,5 @@ return function( workshop )
loadingScreen = nil
end
print("Workshop Loaded. ", #engine.workspace.children)
--print("Workshop Loaded. ", #engine.workspace.children) Lets not spam the console
end