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Author SHA1 Message Date
byte-chan™ c49e97ab71 remove a word in in TEVERSE-STYLE.md (#52) 2019-11-15 21:28:30 +00:00
teverse 1189ae6191 Fixes 2019-11-15 21:24:41 +00:00
3 changed files with 14 additions and 63 deletions

View File

@ -30,7 +30,7 @@ local function runCourse(courseName, targetObjective)
-- ...
```
## Documentation
To promote readability, understanding and maintainability of shared code, documentation is necessary for for all methods.
To promote readability, understanding and maintainability of shared code, documentation is necessary for all methods.
#### Good
``` lua

View File

@ -33,7 +33,7 @@ return {
size = vector3(1, 1, 1),
position = vector3(1, 0, 0),
mesh = "primitive:wedge",
rotation = quaternion:setEuler(0, math.rad(-90), 0)
rotation = quaternion:setEuler(0, math.rad(90), 0)
})
local block = engine.construct("block", workspace, {
@ -43,55 +43,6 @@ return {
position = vector3(0.5, 1, 0),
mesh = "primitive:sphere"
})
-- this debug code needs to be moved elsewhere
--[[
local compoundGroup = engine.construct("compoundGroup", workspace, {
name = "testCompoundGroup"
})
local testA = engine.construct("block", compoundGroup, {
colour = colour(1, 0, 0),
size = vector3(1, 1, 1),
position = vector3(0, 10, 1)
})
local testB = engine.construct("block", compoundGroup, {
colour = colour(0, 1, 0),
size = vector3(1, 1, 1),
position = vector3(0, 11, 0)
})
local testC = engine.construct("block", compoundGroup, {
colour = colour(0, 0, 1),
size = vector3(1, 1, 1),
position = vector3(1, 12, 0)
})
--]]
-- block:on("collisionStarted", function (collidingWith, hit, normal)
-- local b = engine.construct("block", workspace, {
-- position = hit,
-- physics = false,
-- size = vector3(0.1, 0.1, 0.1),
-- mesh = "primitive:sphere"
-- })
-- wait(1)
-- b:destroy()
-- end)
-- spawnThread(function ( ... )
-- while wait() do
-- local mouseHit = engine.physics:rayTestScreen( engine.input.mousePosition )
-- if mouseHit then
-- local b = engine.construct("block", workspace, {
-- position = mouseHit.hitPosition,
-- physics = false,
-- size = vector3(0.1, 0.1, 0.1),
-- mesh = "primitive:sphere"
-- })
-- end
-- end
-- end)
end,
setupEnvironment = function ()

View File

@ -647,18 +647,18 @@ createInputs = {
borderRadius = 2,
})
col:mouseLeftReleased(function ()
controller.colourPicker.window.visible = not controller.colourPicker.window.visible
if controller.colourPicker.window.visible and instanceEditing and instanceEditing[property] then
controller.colourPicker.setColour(instanceEditing[property])
controller.colourPicker.setCallback(function (c)
x.text = tostring(c.r)
g.text = tostring(c.g)
b.text = tostring(c.b)
parseInputs[type(value)](property, container)
end)
end
end)
-- col:mouseLeftReleased(function ()
-- controller.colourPicker.window.visible = not controller.colourPicker.window.visible
-- if controller.colourPicker.window.visible and instanceEditing and instanceEditing[property] then
-- controller.colourPicker.setColour(instanceEditing[property])
-- controller.colourPicker.setCallback(function (c)
-- x.text = tostring(c.r)
-- g.text = tostring(c.g)
-- b.text = tostring(c.b)
-- parseInputs[type(value)](property, container)
-- end)
-- end
-- end)
return container
end,